Post by Bast on Nov 26, 2014 21:07:44 GMT -5
« PURPOSE »
Dungeons in SAO/ALO are designed like a labyrinth or maze-like structure that has numerous paths, monsters, and rooms (for closed dungeons). Labyrinths are tower-like structures with many floors that connect each Aincrad Floor to the next and are found on every floor. The entrance to each Labyrinth is guarded by a Field Boss, strategically placed in such a way that the Labyrinth could not be accessed until this boss is defeated. The Boss Room of a Labyrinth must be found on the topmost Labyrinth level and cleared before the stairs to the next Aincrad Floor are opened. Labyrinths are literally mazes, full of difficult winding paths, traps, hidden rooms, and dead ends. Because of the difficulty of the paths, it would take quite some time to even find the boss room.
« FEATURES »
Safe Areas:
Boss Rooms:
Most dungeons have a handful of safe areas, where monsters do not enter and attack players. They can be recognized by a special colored torch placed in the four corners on the wall. Although it is possible to stay in safe areas for several days on end, it is described as a particularly discomforting and sleepless experience, since nearby monster footsteps or growls can be heard frequently.
A Boss Room is an enormous room, located at the topmost floor of a Labyrinth in each Aincrad Floor. These rooms house doors to the stairs that lead to an upper Aincrad Floor, but these doors are protected by a powerful monster, called a boss, which requires large raiding parties to take down, that resides within the Room. After a boss is defeated, it will never re-spawn in the game. That means that if someone has already taken down the boss of the floor, you will not have to fight the boss. The Boss Rooms in New Aincrad are always sealed within 1 minute of entry, which is the time it takes for all the flames in the room to light up and form a circle and is considered as time given to players to prepare for the battle. The waiting time can be cancelled by pressing a stone button on the wall next to the door.
« SUB-DUNGEONS »
Another type of dungeon that exists in the SAO universe is called a sub-dungeon in SAO or just dungeon in other games. In Aincrad, these dungeons are not important to the clearing of the game, so Clearers do not take the time to clear them, therefore, they are mainly cleared by middle level players. This type of dungeon also exists in ALfheim Online and is the main type of dungeon in the game until New Aincrad is implemented into the ALO universe.
« bosses »
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« monster drops »
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